Thank you for correcting the text in this article. Your corrections improve Papers Past searches for everyone. See the latest corrections.

This article contains searchable text which was automatically generated and may contain errors. Join the community and correct any errors you spot to help us improve Papers Past.

Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image

DRAUGHTS.

;bj-

WILL-O'-THE-WISP.

Solutions of problems, games and items of interest are invited for publication in this column. SOLUTION OF PROBLEM So. 5. By B. T. Kind and. Black: 7. 33; kings, 6, 22. White: 12, 17, 18: king, 13. White to play and win. 13 — 9 12 ft 8—55 o—j. 7 6—13 22—15 13—22 W. •nine. SOLVERS. Correct. solution or Problem Tvo. 5 received from K., Christchurch ; P. li-» -Addington; Checkers, Sydenham; end Alf, Opa-wa,. PROBLEM Iso. 7. By C. Cassor. Black: S, 14, 25.

White: 7 , 20, 22. White to play and draw. An instructive lesson in end-game play. A CHAMPIONSHIP GAME. The following game wa.3 played in the final round of the tourney for the championship of Western Australia. With tho White pieces iu a Double Corner game. Dr Kerr, the winner of the championship, scores a neat win by accurate end game play from Mr T. Patrick, the runner-up. The score and noteß are from “The Australasian **: 9—-14 35—18 13—17 38—22

28—19 27—23 1— 7 21 —29 White -wriji3. (*) Possessing many points of inter gat, besides getting away from the stereotyped 5 —2; but 5—9 is stronger. (b) In annotating a game, H flicker r. lioreham, from the 2\tw Zealand champion-

ship, we pointed out that 10 15 loaves White a. neprovr win. (c) In the? above mentioned game the p*ay

And White played 11—15, missing tae strongest continuation, 19—15. (d) B—ll has been suggested as better. (c) G—ls would have given White more trouble. (f) White has now a fine game. (g> The end is now in view, DRAUGHTS NOTES. People who want .to improve should take their defeats as lessons and endeavour to learn what to avoid in future. You must also have the courage of your convictions. If you think your move is good, move it. Experience is the best teacher. Most people during a game have an idea that a certain manoeuvre i 3 good, but they are afraid to make it. This is wrong: you must go on and play what you think is good, without hesitation.

2-1—20 32—27 25—21 20—10 11—lfi(a.) 11—15(b) 17—22 14—18 22—18 30 —-25(c) 10— 7 16—12 15—22 14—17(d) 22—26 18—23 25— 9 21—14 7— 3 1—11 o—14 10—17 26—31 22—IS 29—25 10—10 23—10 11—16 8—11 7—14<e> 31—27 18—14 25—22 26—22 18—16(g) 13— 8 10*-*15 17—26 12—10 1— 6 22—17 31—15 3—12 8— 4 7—in .3— 7 llr-lo 6— 9 17—13 13— 9(f) 12—16 4— 8 4— 8 6—13 27—23 9—13 27—24 13—10 3 6—11 8—11 2— T 7—11 23—IS 14—18

went: — _ ,, 26—23 23—13 IS— 4 3—11 18—22 7—11 22—23 10—14 21—17 20—16 4— 3 14—21 11—29 23—20 Anri WTii-U slaved 11—15, missing the

Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/TS19210614.2.7

Bibliographic details

Star (Christchurch), Issue 16452, 14 June 1921, Page 2

Word Count
447

DRAUGHTS. Star (Christchurch), Issue 16452, 14 June 1921, Page 2

DRAUGHTS. Star (Christchurch), Issue 16452, 14 June 1921, Page 2

Help

Log in or create a Papers Past website account

Use your Papers Past website account to correct newspaper text.

By creating and using this account you agree to our terms of use.

Log in with RealMe®

If you’ve used a RealMe login somewhere else, you can use it here too. If you don’t already have a username and password, just click Log in and you can choose to create one.


Log in again to continue your work

Your session has expired.

Log in again with RealMe®


Alert