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CUBBING

NOVEL AND INTERESTING GAMES INDIAN CHIEF WIDE-AWAKE This is a popular game with cubs. One acts as Indian Chief Wide-Awake and the remainder as white men. The Indian Chief sits down on the ground, facing the wall at one end of the room, and shuts his eyes. The white men attempt to get to the wall and touch it without being heard or seen. Every few seconds Chief Wide-awake opens his eyes and turns round. Immediately, all the white men freeze, until the Chief turns back. Any white man seen moving has his name called, and must go back and start his journey over again. The first man to touch the wall wins, and becomes Indian Chief in the next game. Variety can be introduced in this game by making the Indian Chief into Young Mowgli and the other cubs into Bagheeras. Signalling Sralps For this game the cubs line up in two rows, and a row of caps is placed on the floor between them, one cap to each couple. The cubs are then given letters of the alphabet: for instance, the first cub in each row is A, the second cub in each row is B, the cap on the ground between them bears the same letter, and they must concentrate on their own cap. Akela signals a letter: say A. Immediately the two A’s dash out, and each tries to be the first to get the cap. The cub who gets it wins a point for his side. If there are only a few cubs in the pack, two caps, each bearing a different letter, are given to each couple, and they have to remember two letters.

Acting Signals Akela signals an easy message, such as “Sit down,” “Stand up,” “Caps off,” and so on. The first cub to act cn the message wins, but no cub may start to act until the last letter has been signalled, and Akela says “Go.” Newspaper Race Here is a jolly game for your next pack meeting. Each cub has two half sheets of newspaper, and all are lined up at one end of the room. One piece of paper is laid on the ground and both feet planted firmly on it. At the word “Go!” each cub lays down his second piece of paper in front of him and steps on it. Then, quickly tuning round he picks up the first piece and places that in front of him, and steps on that. This goes on all down the room. Any cub overbalancing, or moving a foot off his paper, is out. The cub to reach the end of the room first is the winner.

Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/THD19350323.2.92

Bibliographic details

Timaru Herald, Volume CXXXIX, Issue 20065, 23 March 1935, Page 11

Word Count
447

CUBBING Timaru Herald, Volume CXXXIX, Issue 20065, 23 March 1935, Page 11

CUBBING Timaru Herald, Volume CXXXIX, Issue 20065, 23 March 1935, Page 11

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