CHESS
CONDUCTED BY MELVILLE MILLS. Attempt the end, and never stand in doubt; Nothing so hard but search will find it out. —Herrick. PROBLEM No. 454. By Brian Harley. BLACK (Seven Pieces).
WHITE (Eight Pieces). 384 | ktsbl I 2P3bl | R2P2pl | K2kP3 | 3p4 | 3Ktp2Q | 8 I. White to play and mate in three moves.
PROBLEM No. 455. By A. G. Stubbs. BLACK (Ten Pieces).
WHITE (Eleven Pieces). lktlKtß3 | 281p2P | 3rlKtpl | 4klpl I Iplpl p2 | IP6 I 3QP2kt I IBIKIR2 |. ■White to play and mate in two moves. PROBLEM No. 456. By B. J. de C. Andrade. 2rlbkt2 I srlkt | 3P3Q | RlplPlql I PPlk4 | R4pKtl | BKtlp4 | 82K4 |. White to play and mate in two moves. PROBLEM No. 457. By A. E. Hainsworth. 8 | 4KtKt2 | splp I 2P281P | !K3k2 | 5p2 | 3PlPbr | 8 |. White to play and mate in three moves. END-GAME No. A 37. Queen and pawn endings are generally drawn unless one of the kings can be protected from check while a passed pawn Is being forced through. Here is an ending from actual play (Bekker-Moritz, Breslau, 1925). White has a rather subtle way of winning, missed as the game continued. Can you find it? BLACK (Three Pieces).
WHITE (Four Pieces). White to play and win. LAST WEEK’S END- GAME. End-Game No. A36—l Kt—Q6ch, QxKt; 2 Q—R6ch, KxQ; 3 B—BB mate. The variations are less puzzling. SOLUTIONS TO PROBLEMS. No. 442, by J. Brownski (3 move). Key: Q X P. This problem is not easy, B-K8 causing some trouble. Details: If
Correct solutions from—E.A.L., (In’glll), W. McF. (Timaru). No. 443, by G. Stuart Green (2 move). Key: R-QL Changed replies to two checks of the Black Queen. Q-R6 being met by Kt x Q and Q-K2 with Kt-K5. Correct solutions from —E.A.L. (In gill), W. McF. (Timaru), R. L. (Ashburton), "Novice” (In’gill), “Tryer” (In’gill), “Quixote” (In’gill), "Chester" (Ch.ch). No. 444, by R. Mayer (3 move). Key: Kt-QB 7. A neat Plachutta, with some good play. Details; If
Correct solution from —E.A.L. (In gill), W. McF. (Timaru), “Quixote” (In’gill), No. 415, by E. Boswell (2 move). Key; Q-QBI. A problem on Kt self-blocks—there are some good tries Q-QB2, Q-KKt2 and Correct solution from —E.A.L. (In gill). W. McF. (Timaru), "Quixote (Ingill). R. L. (Ashburton), “Tryer” (In gill). "Chester” (Ch.ch). QUEEN’S GAMBIT. (From a blindfold display at Basle.) White Black White Black Alekhine Freivogel Alekhine Freivogel 1. P-Q4 P-Q4 22. Px B R-B4 2 P-QB4 P-QB3 23. P-B4 Q-Rs(e) 3. Kt-QB 3 Kt-B3 24. Kt-K2 QR-KBI 4. Kt-B3 P-K3 25. K-Rl(f) P-Kt4 5. B-Kts B-K2 26. R-KKtl PX P 6. P-K3 QKt-Q2 27. Q—K4 RX P 7. B-Q3 P-QR 3 28. Q-KtG R-B2(g) 8. Castles P-R3 29. Kt-Q4 QxBP 9 B-R4 P X P 30. Kt xKP Q-B6ch l(h BxP Kt-Q4(a) 31. R-Kt2 Q-K6(h) ILBxB Qxß 32. QR-KKtl(j) 12. Q-K2 P-QKt4 R X Kt 13. B-Kt3 B-Kt2 33. Q x KtPch Rx Q 14. P-K4 Kt-B5(b) 34. R x Rch K-Bl(j) 15. Q-K3 Kt-KKt3 | 35. R-KtBch(k) 16. QR-Bl(c) Castles K-B2 17. P-K5 P-QB4(d) 36. R(Ktl)-Kt7ch 18. P-Q5 P-B5 ii'S, 19. P-Q6 Q-Ql | 37. R-Kt6ch K-B4 20. B-B2 Bx Kt 38. Resigns (1) 21. B x Kt P X B (a) A familiar move in a variation in which Black has Castled early. Here most prefer P—QKt4. followed by Castles. (b) KtxKt would consolidate Whites Pawn-centre. . „ . . (c) The champion misses the best line. P—K5 P—QB4 (otherwise, 17 Kt—K4). 17 P—Q5; P—Bs, 18P—Q6. Q—QI, 19 B—B2— in fact, as actually played, but with the Important gain of a move, for 16 QR Bl turns out to be useless. (d) Strong, for weakening Whites KP. A hazardous variation Is practically forced upon Alekhine. . ~ (e) All quite good, for concentration upon the P on KB4. . , , „ (f) Q—KKt3 would not help; after Q— R 4, P—Kt4 is threatened, and 26 Kt—Q4 would be met by R x BP. Alekhine goes in for a wild combination. (g) Black keeps his head in a tricky position. Q —B3 would allow Kt x:P. (h) A resource that leaves to the sightless player nothing but an elaborate piece of bluff. , , , , _ _ (i) KtxKtP would be refuted by QxR ch, 33 R—Ktl. Qxßch, 34 Qx Q, RxKt 35 Q—B2, R(K4)—Kt4. when the Q will have to be exchanged for the two Rs. (j) Mr Freivogel is not likely to throw away the game by K—Rl. ~ (k) He’s dead, but he won’t He down. (l) The result of the display was six wins 4 draws and 2 losses. QUEEN’S PAWN. (From the Women’s Championship, Hastings.) White Black White Black Miss Fatima Mrs Miss Fatima Mrs Wheelwright Wheelwright 1. P-Q4 Kt-KB 3 17. P-QKt4 Q-Q3 2. P-QB4 P-KKt3 18. Q-Kt3 B-Q2 b) 3. Kt-KB 3 B-Kt2 19. Q-B3(e) P-Bs(d 4. B-B4 P-Q3 20. QxBP Q x QP(e) 5. P-K3 Castles 21. KR-Q 1 Q-R7 6. P-KR3 Kt-R4(a) 22. Rx B QX B 7. B-R2 P-KB4 23. Rxß Kt-K3 8. B-Q3 Kt-QB 3 24. RxßPch K-Ktl 9. Kt-B3 Kt-B3 125. QxKP(f) KxR 10. P-R3 P-K3 26. QxKt Q-Kt7(g) 11. R-QBI Q-K2 27. R-B7ch K-Rl 12. Castles P-K4 28. Bx P Rxß 13. Px P Px P 29. Px R Q-RBch 14. B-K2 K-Rl 30. K-R2 Q-Qs(h) 15. Kt-Q5 Kt xKt 31. Kt x Q Resigns 16. P x Kt Kt-Ql
(a) Hardly worth while (White having made a hole for her B), for the doubtful P—KB4. Black should try to achieve P —K4. (b) P—Bs has better points. It shuts out a dangerous B. and gives more range to the Black pieces. (c) An excellent move, attacking two P’s. (d) P—B3. 20 BxP. Bxß. 21 Ktxß! (e) Losing a piece, but the alternatives are not inviting. (f) Simple and strong. (g) Played under the illusion that she could continue on move 29, with Q —BBch. QR—Bl appears to hold the position for a while. (h) One of those blunders that do not mattter. Miss Fatima had already won by her very good strategy.
B. W. B. W. K-Kt5 B-K8 K-B4 Q-Q4 — K-R4 Q-Kt5 — K-Kt6 QxRP —- — K-R6 QxRP Kt-Kt6 Q-Kt5(ch) any Q-Kt2 K-R7 Q x QRP mate Q-Kt2 P X B any
B. w. B. W. KR x Kt Kt-B7(ch) R-Kt Q-QR1 BxKt Q-Kt7 KtxKt Q-Kt7 QRxKt P-Q4(ch) K-B3 P-K5 Kt-K3 Kt-B4(ch) K-B3 Q-KKt6 K-B3 others Q-Kt7 mate Q-QR1 or Q-Kt7
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https://paperspast.natlib.govt.nz/newspapers/ST19331028.2.134.1
Bibliographic details
Southland Times, Issue 22158, 28 October 1933, Page 15
Word Count
1,042CHESS Southland Times, Issue 22158, 28 October 1933, Page 15
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