CHESS.
Conducted by
F. W. CLAYTON.
Solutions of problems, games, and analyses infor this column All correspondence should E» uddreseed to the Chess Editor. Otago Witness SCcs, Dunedin.
PROBLEM No. 164.
By Arthub Charltck (Second Prize. — Healey Memorial). Black (Eleven Pieces).
White (Eight Pieces). 4Kt2K|2Ktlp3 | 1 Q 1 p 4 | 4 k Plß|lpß4kt|7p|3Br2ql b 3 kt 2 b.
White to play and mate in two moves.
PROBLEM No. 165
By M. V. Tronov (First Prize.—Chakmat Black (Ten Pieces).
White (Five Pieces).
K4|p6ktlbßl Kt 1 p 2 | k 7 | PlPlp3(2p Kt 2 p 1 I 4 Q 3 | 8. - White to play and mate in three moves.
SOLUTIONS OF PROBLEMS. No. 160.—P to Kt 4. No. 161.—Q to Kt 5. Mr E. A. Le Petit, of Invercargill, correctly solves No. 160, which he considers a very neat problem, all the mates being nice and pure. The composer of this number is Dr F. Palitzsch. No. 161 (by Max Feigl) he does not consider nearly so good, as Black’s pieces have insufficient liberty of action, and there are too many mates affected bv the white Knight at Bishop’s 6. He has seen much better work by this composer.
GAMES. CITY OF LONDON CHESS CLUB. Game in the third round of the champ'onthfp tournament: Queen’s Pawn Opening. White, W Gooding; Black, E. G. Sefgeant. 1. P to Q 4 P to Q 4 2. Pu, .. 4 Pto K 3 3. Kt to Q B 3 Kt to K B 3 4. B to Kt 5 B to K 2 5. P to K 3 Q Kt to Q 2 6. Kt to B 3 Castles 7. R to B sq P to Q Kt 3 3. P takes P p takes P 9. B to Q 3 B to Kt 2 10. Castles Kt to K 5 11. B takes B (a) q takes B 12. Q to Kt 3 (B) Q Kt to B 3 13. K R to Q sq P to B 4 14. P takes P p takes P (c) 15. B takes Kt P takes B 16. Kt to.K 5 (D) Q takes Kt 17. Q takes B Q R to Kt sq 18. Q takes R P Kt to Kt 5 19. P to K Kt 3 Q to R 4 20. P to K R 4 Kt lakes BP (e) 21. R to B sq Kt to R 6, ch 22. K to R sq (f) R takes P (g) 2 5. Kt to Q sq R to Q 7 24. Qto R 6 (H) _ QtoKt 5 Resigns (i) (A) B to K B 4 seems preferab’e. The exchange merely fieas Black’s game. (B) Here either Q to K 2 or Q to R 4 should have been played. The position of the Queen at Kt 3 very soon causes While difficulty.. tc) The weakness of Q to Kt 3 is now evident. Black threatens P to B 5. in) This move proves disastrous, as White’s Queen is driven out of play. Kt to K sq should have been played. (E) Pretty and quite sound.. If now 21. K takes Kt, then 21... R takes P, ch; 22. K to K sq or Kt sq. Q to B 6 and wins. (r) If 22. K to Kt 2 or R 2, thjn 22. .. R takes P, ch ; 23. K takes Kt, P to B 4 (pot 23... P to Kt 4, because of 24. Q to Q 7) and wins, for, if 24. R to B 4, then 24... P to Kt 4. * (q) Threatening 23... Kt to B 7, ch, followed, if 24. K to Kt q or R 2, by 24... Q to B 6. (h) Black was threatening Q to K 7. (i) Helpless against the threat of Q takes Kt P. Game in the eighth round : King's Fianchettb Defence. White Sir George Thomas ; Black, R. C. J. Walker; • 1. P to K 4 P to K Kt 3 2. P to Q 4 B to Kt 2 3. Kt to K B 3 P to Q 3 4. Kt to B 3 Kt to K B 3 5. B to K B 4 Castles (a) 6. Q to Q 2 Kt to B 3 7. B to K 2 Kt to K R 4 8. B to K R 6 P to K 4 9. P takes P P takes P 10. Kt to Q 5 , Kt to B 5 (b) 11. B takes Kt P takes B 12. Q takes P P to B 4 13. P to K 5 B to K 3 14. Castles (Q R) B takes Kt 15. R takes B B to R 3 16. Q takes B Q takes R 17. Kt to Kt 5 Q to Q 2 (c) 18. Btoß4, ch K to R -sq , 19. Kt to B. 7, ch R takes Kt (») 20. P to K 6 Q to K 2 21. P takes R > Kt to K 4 22. Q to K 8 Q to B 3 23. Q to Q B 3 K to Kt 2 24. R to K sq Kt takes P (e) ’ *• 25. R to K 7 R to K-B sq 26. R takes P (f) Q takes Q
27. P takes Q K to B 3 28. B to Q 5 P to K R 4 29. R takes P Kt to Q 3 30. R takes P P to Kt 4 31. P to Q B 4 R to B sq 32. R to R 4 K to K 4 33. K to Q 2 . P to Kt 5 34. R to R 5 R to Q sq 35. K to B 3 P to R 5 36. B to R 8, ch K to B 5 87. P to Kt 3, ch K to Kt 4 38. P to B 5 Kt to K sq 39. B to B 6 Kt to B 2 40. P to B 4, ch p takes P, e.p. 41. B takes P R to K sq 42. K to Q 2 p takes P 43. P takes P R to K 4 44. K to Q 3 Kt to K 3 45. P to B 4 P to B 5 (G) 46. P takes P, ch K takes P 47. B to Q 5 R to K 6, ch 48. K to Q 2 Kt to Q 5 49. P to B 6 R to K 2 50. K to B 3 Kt to B 4 51. K to Kt 4 Kt to Q 3 52. K to B ( K to K 4 53. R to R S Kt to B 4 54. R to K B 3 R to Q R 2 55. R takes Kt, ch Resigns. (a) Either here dr at the next move Q Kt to Q 2 should have been played—with P to Q B 4 to follow. (b) This move leads to highly interesting complications.
(C) If 17... K Rto K sq, then 18. Q takes R P, ch, K to B sq; 19. Q to R 8, ch, K to K 2; 20. Q to B 6, ch, K to Q 2 ; 21. R to Q sq, Kt to Q 5; 22. R takes Kt, Q takes R ; 23. P to K 6, ch, and wins. If 17. . .K R to Q sq, then 18. Q takes R P, ch, Kto B sq; 19. Pto K 6, and wins. (d) If 19... K to Kt-sq, then 20. Kt to Q 8, ch, R to B 2; 21. Kt takes R, and wins. (e) If 24. . .Kt takes B, then 25. Q takes Q, ch, K takes Q ; 26. R to K 8, and wins. (f) Much better than Q takes Q, ch; which would have saved Black valuable time by unpinning his Knight. (G) If 45... Kt takes P. ch, then 46. K to Q 4, Kt to Kt 6, ch ; 47. K takes R, Kt takes R; 48. K to Q 4, and wins. Game in the fourteenth round: King’s Fianchetto Opening. White, R. C. J. Wa.kur; Black, V. Buerger. 1. P to K Kt 3 P to Q 4 2. B to Kt 2 Kt to K B 3 3. P to Q 3 P to K Kt 3 4. Kt to Q B 3 P to Q 5 (A) b. Kt to Kt sq B to Kt 2 6. Kt to K B 3 Castles 7. Castles P to B 4 8- P to K 4 Kt to B 3 9. Q Kt to Q 2 Q to B 2 (B) 10. Kt to B 4 Kt to K sq (c) 11. P to Q R 4 P to K 4 12. Kt to R 4 Q to K 2 13. P to B 4 p takes P 14. R takes P ~~ Kt to K 4 15. Kt takes Kt b takes Kt 16. R to B 2 B to K 3 17. B to R 6 B to Kt 2 (d) 18. Q to Q 2 Kt to Q 3 19. Q R to K B sq Q R to K sq 20. B takes B k takes B 21. R to B 6 P to K R 3 (E) 22. Q to B 4 P to K Kt 4 23. Q to K 5 K to R 2 (F) 24. R takes R P, ch K takes R 25. R to B 6, ch K to R 4 (G) 26. B to B 3, ch B to Kt 5 27. B takes B, ch K takes B 28. K to Kt 2 K to R 4 (11) 29. P to R 3 Resigns (I) (a) A disadvantage of this move is that it lengthens the line of action of the hos.i.e King s Bisnop. (b) Black could have saved valuable time by playing P to K 4 at once, e.g., 9... P to K 4 ; 10. Kt to B 4. Q to K 2; 11. P to Q R 4 ; Kt to K sq—the Queen thus taking only one move to go to K 2, instead of two (as in the actual game). (c) Threatening P to Q Kt 4, wh ch coulu not well be played at once because of the reply B to B 4, followed by Q Kt to K 5. (n) Better would have been Kt to Kt 2, followed by Pto B 3 and Rtoß 2. White’s threat in some variations to advance his King’s pawn would have been eliminated by the Bishop remaining at K 4. The textmove allows the exchange of the Bishop, after whch White occupies the "hole" at Black’s K B 3. (e) Black could not exchange his Queen for two Rooks, e.g., 21... Q takes R, 22. R takes Q, K takes R; 23. P to K 5. ch, and wins, for, if 23... K takes P, then 24. Q to B 4, mate. (f) If 23. . .P takes Kt, then 24. R takes B P, ch, and wins. (g) If 25... K to R2, then 23. Q takes Kt P, and wins. (h) If 28.. .Q takes Q, then 29. P to R 3, ch, K to R 4; 30. P to Kt 4, ch, K takes Kt; 31. R to R 6, mate. (1) For, if 29.Z.Q takes R, then 30. Q takes Q, PtoKt 5 (if 30. ..R to K 3 or K R sq, then 31. P to Kt 4, ch, K takes Kt; 32. Q to B 2. mate) : 31. P takes P. ch, K takes P; 32. Q to Kt 7, ch, K to R 4; 33. Kt to B 3 and mate next*Tnove. In the game between Sir George Thomas and H. Saunders in the sixt enth round the following position was reached after Black’s nineteenth move:—White (Sir George Thomas) : King at K Kt sq. Queen at Q 2, Rooks at K sq and Q R sq. Bishops at Q 3 and K Kt 5, Knights at K Kt 3 an 1 K R 4, and Pawns at Q R 2. Q Kt 2, Q B 3 Q 4, K B 2, K Kt 2, and K R 3; Black (H. Saunders) : King at K R sq. Queen at Q Kt 3, Rooks at K B sq and Q B sq. Bishops at K 3 and K Kt 2. Knights at Q B 3 and K Kt sq, and Pawns at Q R 2, Q Kt 2. Q 4, K2,K82, K Kt 3, and KR 2. Sir George Thomas now won very prettily, as follows : 20. B takes Kt P R P takes B (a) 21. R takes B K to R 2 (B) 22. R to K 2 P to K 4 23. P takes P P to Q 5 (c) 24. Kt to B 3 P takes P 25. P takes P Q to R 4 26. R to K 4 Kt (Kt sq) to K 2 (n) 27. R to R 4. ch K to Kt Bq 28. B to B 6 (e) Kt takes P (f) 29. Q to R 6 ... Resigns (g) (a) If 20...8 takes RP, then 21. Bto Q 3, B to Q 2 : 22. Kt to R 5, with a very good game for White. (b) If 21. . .P takes R, then 22. Kt takes P, ch, K to R 2; 23. Q to Q 3 and wins for, if 23... Kt to B 3, then 24. Kt takes R, ch, followed by 25. Kt takes P, or, if 23... R to B 4, then 24. Kt takes R. K takes Kt (If 24... P takes Kt, then 25. Q takes P) ; 25. Kt takes P, ch. (c) Counter-attack at all costs. The move, however, allows White’s King’s Rook to come decisively Into play via K 4. (n) If 26...8 takes P, then 27. Kt takes B, Kt takes Kt; 28. R to R 4, ch, K to Kt 2; 29. Kt to B 5, ch, P takes Kt; 30. B to R 6, ch, and mate In three more moves.
(e) Threatening 29. R to R 8, ch, B takes R (if 29... K takes R, then 30. Qtoß 6, ch, K to Kt sq; 31. Q takes B, mate; 30. Q to R 6, B takes B : 31. P takes B, Kt to B 4; 32. Kt takes- Kt, P takes Kt; 33. Q to Kt 7, mate.-
(F) If 28...8 takes B, then 29. P takes B, Kt to B 4 ; 30. Kt takes Kt, Q takes Kt • 31. R to R' 8, ch, K takes R; 32. Q to R 6, ch, K to Kt sq; 33. Q to Kt 7, mate. (g) Mate was inevitable.
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https://paperspast.natlib.govt.nz/newspapers/OW19280522.2.238
Bibliographic details
Otago Witness, Issue 3871, 22 May 1928, Page 61
Word Count
2,490CHESS. Otago Witness, Issue 3871, 22 May 1928, Page 61
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