Thank you for correcting the text in this article. Your corrections improve Papers Past searches for everyone. See the latest corrections.

This article contains searchable text which was automatically generated and may contain errors. Join the community and correct any errors you spot to help us improve Papers Past.

Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image

GAMES.

MARSHALL, v. JANOWSKI.

The fifteenth game played between F. J. Marshall (White) and D. Janowski (Black) in the match at the Cercle Philidor, Par^s: — Queen's Gambit Declined. White. Bla-.k. White. Black. IF-Q4 P-Q4 21 Kr-K2 B-Q 3 2 P-Q B 4 P-K 3 22 P-KKt3-D Q-B 3-E 3 Kt -Q B3 K>-K B3 23 B-B 4 Bx B-p 4 B-Kt 5 Q Kt-Q 2 24 Xt x B Xt xKt 5 P-K 3 B-K2 25 XtPxKtRxP 6 R-B 1 O-O 26 B-Kt 2-g B-Q 1 7 Kt-B 3 P-Q Xt 3 27 R-Q 4 X H-Q 3 BPxP PxP 28KK-Q1 QB-Q2 9 B-Q 3 B-Kt 2 29 Q-Q 2 Q-Q 1 10 O-O T-B 4 30 Q-B 3 P-Q X 4-n 118-KB4 P-QR3 31 R(Q4)-Q2 P-Kt 4-i 12 Q-B 2-a P-B 5 S2 Q-K 5 PxP 33 U-85-B P-Kt 3 33K-R1 R-K Xt 3 14 B-R :t P-Q Xt 4 34 B x P eh R x B 15 P-R 3 Kt-K 5 35 R x R P x P-j Hi B-R B R-K 1 36 P x P B x R cb. 17 Kt-K 5 QKtx Xt 37 It x B Q-Kt 4 38 Px Xt Kt-TJ 4 38 QKB eh K-Kt 2 19 Q R-Q 1 Kt-Q 6 39 R-Q 7ch K-R 3 20P-K6-C P-B 4 40QBSchR-Kt2 (k) Drawn after 24 more checks. (Notes from the Field.) (a) The inconvenience of this move is that it prevents the retreat of the B-Kt 1 if attacked by P-B 5, as might have been anticipated in thds instance.

(b) At X 2 the bishop would have less scope still ; although B5 is not a better place either, becaiise after 13 P-Kt 3, he has to withdraw to R 3, giving up the bishop for the knight not being commendable either. (c) Ejqual to giving up a pawn (d) Forced, Q-B. 5 being threatened. (c) Threatening* P-Kt 4. . (f) The following variation might he considered '. 23 Rx P I 25 Kt-B 4 B x Xt 24 Kt-Q 4 Bx B 27 Xt PxßKt xXt P 25 Xt x R BK 4 j with Knight and two pawns foi a rook. If 26 Kt-Q 4, then equally 2G B x Kt.

(G) Now comes the fight for the QP

(h) Oh course, Black has an easy draw, but he plays to win. It would have been better to wlay 30 P-Kt 4 at once.

(i) This is a bad move, as speedily shown by Marshall.

(j) If 35 Q-Kt 4 (which Janowski probably intended), then 36 Q-Kt 8 eh, K-Kt 2; 37 Qx B eh, K-R 3; 38. R-Q 7. and wins. (k) The 24 more moves might have been saved by Marshall, as he has only perpetual cheek unless he expected to tiire Janowski into making a blunder. Appended is the fourteenth game in the same match, D. Janowski (White) v. F. J. Marshall (Black): — Rinr Lopez. White. Black. White. P.lack. 1 P-K4 P-K 4 29 K-K 2 Xt-Xt 5 2 Kt-K B 3 Kt-Q B 3 30 R-Q 2 R x P 3 B-Kt 5 P-B 4 33 Rx R Xt x R 4 Kt-B 3 Kt-B 3 32 P-Kt 4 Xt-Xt 5 5 PxP P-K 5 33RQ1 Kt-Q 4 6 Kt-K B 4 P-Q 4 34 ICQ 2 K-Kt 2 7 P-Q 3 P-Q 5 35 PR 4 KB 3 8 Xt-Xt 1 Px P 36 PR 5 P-R 4 9 Qx P Q-K 2ch 37 R-Q B 1 P-R 5 10 Q-K 2 B-Q 2 38 P Q 4 Xt x B 11 BKt 5 O-O ?0 Px Xt R-K 5 12 Kt-Q 2 R-K 1 40 Px P P-Q Xt 4 J3 Q x Q R x Q eh 41 K-Q 3 BxKfcP 14K-B1 R-K 4 42 P-R 6 PxP 15 B-Q 3 Kt-QKto 43 P-K 4 P-R 6 16 Q Kt-B 3Kt x B U P-K 5 R-Q R 5 37 Px Xt R-Kt 4 45 P-K 6 P-R 7 18 Xt x P R x Kfc P 4« R-Q R 1 P-R 4 19 B-B 1 R-Kt 5 47 KB 3 P-R 5 20 X Kt-B 3 B-B 4 4S K-Kt 2 R-R 2 21 KK3 Ml 4!) P-K 7 RxP 22 11-K 1 R-R 5 50 R-R 1 R-R 2 23 R-K 2 P-Q Xt 3 51 K-R 1 R-R 5 24 P-K R 3 Bx Xt 52 R-Q B 1 P-K 6 ?sKtxß P-B 4 53 R-B 3 R-R 5 26 R-B 2 Kt-Q 4 5i R B 2 R-K Xt 5 27 Kt-K 6 Bx Xt Resigns. SSPxBRxKP (

Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/OW19050419.2.143.4

Bibliographic details

Otago Witness, Issue 2666, 19 April 1905, Page 66

Word Count
767

GAMES. Otago Witness, Issue 2666, 19 April 1905, Page 66

GAMES. Otago Witness, Issue 2666, 19 April 1905, Page 66

Help

Log in or create a Papers Past website account

Use your Papers Past website account to correct newspaper text.

By creating and using this account you agree to our terms of use.

Log in with RealMe®

If you’ve used a RealMe login somewhere else, you can use it here too. If you don’t already have a username and password, just click Log in and you can choose to create one.


Log in again to continue your work

Your session has expired.

Log in again with RealMe®


Alert