GIRL GUIDE NOTES
By Guider. Will Guiders and Rangers return both copies I the national emergency forms to the provincial secretary without delay? Headquarters L asking for them to. be forwarded. The report forms have been -~nt out this week * and the. provincial secretary and commissioners would welcome their return,by./ the date specified, July 26, in Dunedin. These reports entail a loit of work so please be punctual with them. ’ _ Until the Provincial, .and Dominion Executives receive a sufficient income' for the administration of the movement, levies , will be necessary. Guides and Brownies should earn their levy' money. Surely an energetic pack or company could manage to earn part at least of the levy. It might even prove much , more interesting than merely asking one’s parents for it. The spirit of independence is worth encouraging. DUTY TO GOD “To make this gift of life with pride, to say each morning and ach night (each eager Brownie, earnest Guide) hejp me to use this gift a-right. He gave me brawn, He gave me brain, and I must exercise then both; must work with joy, with might and main—-and' never clasp the hand of sloth. . . “My body is a fine machine, bat also Temple for a soul, and I must keep it. strong and clean an/3 Truth must ever be my goal. He, gave me tongue that I might say the gentle word, the helpful phrase, use words of beauty day by day—l could not give Him better praise. He gave me eyes with which to see that loyelin< close at hand. That I might show true sympathy-—a heart through which to understand: It is my duty then o give this gift of life all thought and care. To strive my' hardest so to live—l help to mp l His world more fair.” “ Teach me to do the best I can, To help and cheer my fellow-man; Teach me to lose the selfish need, And glory in the larger deed;. To smooth the road and light the day, For all who chance to come my way.”
These lines embody the idea of the Chief Scout when he talks about “happefying” as being a big part of our game of Guiding. “To help other people at all times,” and do it with a smile, is to spread happiness. Surely there is ho bigger thing that anyone can do at any time, and more especially in these somewhat depressing days, than just, in the spirit of the first part of the Promise, to carry out the_ second part of it. GAMES “ Knotting Gaps ” Company in Circle. —One goes out and running round the circle, drops two ropes behind someone, who. ties the knot asked for, while the Guide completes her run. If B has completed knot and it is correctly tied before A reaches gap, A runs again. Otherwise. B goes out. •' Five Lives ”
Guides take partners and,sit in a double circle facing each other, so that each can reach her partner’s ankles. Everyone is given five stones to represent five lives. When
the whistle blows, each -one ties a timberhitch round her partner s ankles, and when finished holds partner’s legs up by the cord which has tied, the ankles together. The first in every pair to raise the legs collects a life from her partner, On the next whistle the inside circle moves one round so that everyone has a new partner. The Guide with the most “ lives ” wins. A Hiking Game The company is divided into two teams. Each member carries a handkerchief on her belt. A team has 20 minutes start and lays a track finishing with the sign for “ I have .gone home.” At a distance of 150 yards away in any direction a flag is'deposited. Round the flag is marked out in string or by some other obvious means a circle six feet in diameter. A team is ndt allowed inside this circle, ahd must hot stand closely round. There is a traitor in the team, selected by .the .captain of the company but unknown to anyone else. Her job is to -slip away from, the team after finding ' out the place where the treasure is and the plans for it sand report to B team. "A” team: knows the possibility of a traitor- and; ; ica n challenge twice. If the' traitbr, is caught in this way “A” team Scores 50 points, the traitor is rendered useless. If, however, she escapes, she makes her way back to meet B team and tells them all. B team stalks, their object being to creep up, find the flag and take it frbm, the circle to the “ I-have-gone-home ’’ sign. , If rnembers ; of the opposing teams meet, they fight—with one hand . behind their backs they, try with the other hand to secure their opponents handkerchief. If /they succeed their opponent is “ Dead, If a successful fighter comes across a “ dead ” member of her own team she may bring her back to life by giving her a handkerchief. If B team captures the flag it securies 50 points. Ten points are given for each handkerchief left on a side and the team gaining most points wins.
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Bibliographic details
Otago Daily Times, Issue 23858, 12 July 1939, Page 5
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863GIRL GUIDE NOTES Otago Daily Times, Issue 23858, 12 July 1939, Page 5
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