CHESS
THIS column will'in future contain an annotated game, and it is Essential that the notation should be clearly understood. The diagram gives a copy of the accepted British notation which will be used throughout. The object of this column is to enable players to improve their game and as a beginning chess openings will be dealt with, at first paying special attention to the importance of control of the central squares and illustrating as far as possible with the annotated games, the penalties that attend failure to secure at least a certain amount of control of the centre. Chess may well, be compared with two opposing armies undeployed at the start, and by their movements securing control of the strategic positions. So remembering this, it is easy to see that unless the pieces are developed quickly to the correct squares the game will soon "be lost against an experienced opponent. The Giuoco Piano is an old opening favoured by the early Italian players. It is still to be warmly recommended to - beginners desiring to learn the principles underlying correct development in the open game. The opening relies in the main on the quick development of all the pieces, a highly desirable plan, but provided Black is familiar with the lines of attack, the Giuoco Piano is not very difficult to defend as White commits himself early, to his line of play, “and the opening does not retard Black’s development as the now more popular Buy Lopez. GAME NO. i.—GIUOCO PIANO. Berlin 1899. Rosentreter * Hofer White Black 1. P—K4 P—--2. Kt—Kß 3 Kt—- -- B— 4 B—B4 . . 4. O—O (a) Kt— (b)
5- P—Q4 b x P (c) 6. Kt x B Kt x Kt 7. B—KKt5 P— KKt3 (d) 8. B —R4 —KKt4 (e) 9. P—B4 (f) KtP x P (g) 10. R xP! P x R 11. Q x Kt. O—O 12. B x Kt. Resigns (h)
(a) Sound, but more usual is 4P—B3 and a strong attack in the centre, or 4P —Q 3 with a view to a king side attack.
(b) Better 4. . . —Q3; securing the centre. (c) As good as any. If 5 .... PxP 6P—KS. (d) The beginning of a premature attack. (e) Fatal. (f) This bold move would < not work if Black had ' first secured the centre by P—(g) 9. ■ . • Pxß; 10 PxP, and Black loses at least a piece. Best was 9- • • . P— but White would still have a won game. (h) As he must lose the Queen to avoid mate.
CASHES 0-0= R SIDE 0-0-0= Q SIDS ’ cr a> X = TAKES •, E-P = 'EM PASSAMT
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Bibliographic details
Cue (NZERS), Issue 15, 15 January 1945, Page 32
Word Count
432CHESS Cue (NZERS), Issue 15, 15 January 1945, Page 32
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