WET DAY GAME.
All tho players sit round, and one of them is chosen to think of a hiding-place, such as tho cellar, or the loft. Ho does not really hide there, but just thinks of tho place. Now all the other players have to guess what his hiding-place is, by asking questions—ls it upstairs or downstairs fls it hot or cold, etc. ? Tho player who succeeds in guessing it then has a turn to think of a hidingplace.
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https://paperspast.natlib.govt.nz/newspapers/NZH19320702.2.178.61.28
Bibliographic details
New Zealand Herald, Volume LXIX, Issue 21224, 2 July 1932, Page 6 (Supplement)
Word Count
79WET DAY GAME. New Zealand Herald, Volume LXIX, Issue 21224, 2 July 1932, Page 6 (Supplement)
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