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THE RULES OF WHIST.

If you the modern game of whist would know, From this great principle its precepts flow: Treat your own hand as to your partner’s joined, And play not tone alone, but both com 4 bined. Your first lead makes your partner understand What is the chief component of your hand; And hence there is necessity the strongest That your first lead be from your suit that’s longest. In this with ace and king, lead king, then ace: With king and queen, king also has first place; With ace, queen, knave, lead ace and then the queen; With ace, four small ones, ace should first be seen; With queen, knave, ten, ytou let the queen precede; In other cases you the lowest lead. Ere you return your friend’s your own suit play, But trumps you must return without delay. When you return your partner’s lead take pains To lead him back the best your hand contains.

If you receive not more than three at first; If you have more you may return the ' worst. But if you hold the master card you’re bound In most cases to play it second round. Whene’er you want a lead ’tis seldom wrong To lead up to the weak or through the strong. If second hand your lowest should be played. Unless you mean “trump signal” to be made; Or if you’ve king and queen, or acs and king. Then one of these will be the proper thing. Mind well the rule of trumps; you’ll often need them; When you hold five *tis always right to lead them. Or if the lead won’t come in time for you, • Then signal to your partner so to do. Watch also for your partner's trump request, To which, with less than four, play out your best. To lead through honours turned up Is bad play, Unless you want the trump suit cleared away. When, second hand, a doubtful rosk you see. Don’t trump it if you hold mors trumps than three; But having threet or less trump fear» lessly. When weak in trumps yourself don’t force your friend, But always force the adverse strong trump hand. For sequences stern custom has de« creed The lowest you must play if you don’t lead. When you discard weak suit you ought to choose, For strong ones are too valuable to lose.

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Permanent link to this item

https://paperspast.natlib.govt.nz/periodicals/NZGRAP19001229.2.20.3

Bibliographic details

New Zealand Graphic, Volume XXV, Issue XXVI, 29 December 1900, Page 1206

Word Count
395

THE RULES OF WHIST. New Zealand Graphic, Volume XXV, Issue XXVI, 29 December 1900, Page 1206

THE RULES OF WHIST. New Zealand Graphic, Volume XXV, Issue XXVI, 29 December 1900, Page 1206