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DRAUGHTS

CONDUCTED BY F. HUTCHINB. “Let science give release To minds o’er wrought by caro and thought. Let the checker board be brought The battlefield of peace.” All communications to be addressed to "Draughts Editor." 54 Biggar Street. Solution of problems, games, criticisms and analysis are invited. Notes, criticism, etc., for publication in Saturday’s column must be in by the previous Wednesday. PROBLEM 417. By W. O'Malley (Dunedin.) White: 6. 17, 29; King 11.

Black: 3. 20, 22; King 5. Black to play and win. An interesting end game study. PROBLEM 418. By W. O’Malley (Dunedin.) White: 6, 14, 16, 17.

Black: 3,7, 10, 19. 20. Black to play and win. Not quite so easy as it looks, but Instructive and interesting. IMPROVED PLAY. We are Indebted to the Melbourne Weekly Times for the following interesting games which will well repay our readers for a little study. THE PICTURE FRAME POSITION. Here given is the game which leads to the unique picture frame position. Originally published as a win for White, it later came to be regarded as a draw, and, as such, was included in the text-books. More than 15 years later the win was restored for White, and has held up as a win ever since. It makes a most entertaining and in-

l (a) A fine old development by Payne (1756) to here. Payne continued 27.24, etc., but 21.17 is preferable. (b) 12.16 will draw. 25.29 loses and forms Problem 3062.—White to move and win—solution follows. Although generally credited to Macfarlane. the “picture frame position” was first published by George Dick as Problem 81 in American Checker Player, December 1875, with the terms:— "First side playing wins.” Later Macfarlane submitted a draw, as recorded in the British Draughts Player, which held for over 15 years. Finally Will H. Tyson, Big Run. Pa., U.S.A., restored the original conditions to win. so it may be that the picture frame position should be credited to him. (c) An interesting variation is 2.7, thus:

(d) 2.7, 26.22, 25.18, 28.24, 20.27. 32.14. I. 30.26, 6.10. 26.23, 10.17, 21.14, 7.10, 14.7, 3.10, 8.11, 10.14, 23.19, 14.18, 11.15, 18.23, 19.16: W.W. (e) Corrects British Draughts Player, page 200, note (u) where 10.7 is given by J. Macfarlane; allowing Black to draw. (f) 3.8. 19.16. 8.12, 16.11, 12.16, 26.23. 14.17, 11.8, 10.14 or 15. 8.12: W.W. (g) 14.18. 9.6. 18.23. 19.16, 23.27, 26.22, 10.15, 6.2, 7.10, 2.7, 10-14, 7.10: W.W. A BOOK CORRECTION. Here given is a little correction of Ketchum’s "Handy Manual”—a rather neat shot passed over:— GAME 501.

(a) Loses for White. 10.7, at once, will draw. (b) Corrects Ketchum’s "Handy Manual," No. 2, part one. page 34, var. 84 at 41 where 18.23 is played and White can draw—a remarkable overlook. SOLUTION OF NO. 412. By J. V. Earle (Adelaide.) Black: Men, 3,5, 7, 16, 24. White: Men. 10, 12, 13, 29; kings, 6, 31. White to move and win. 31.26 ' 14.17 10.15 5.14 30.23 7.14 29.25 21.30 15.11 11.9 ' 6.10 17.21(a) 13.9 W. Wins. (a) If 24.27, 25.21, 27.31, 21.14, 31.22, 14.9. White wins. SOLUTION OF NO. 413. By E. T. Jackson. White: 28; kings 15, 30. Black: 4; kings 7, 22.

(a) Preparing for the manoeuvre known as “changing guard” and the only way to win this and other such endings.—Draughts Editor. , , (b) 30.26, 17.14, or 16.11, 18.22, Black wins. CORRECT SOLUTIONS 412, 413. From —A. Neilson (Invercargill). A CRITICAL END GAME. The following is sent in by Mr P. Richmond (Mossburn): — “It came up from -a Cross opening and “he would like to see play on it by experts.” Black; 1,2, 6,7, 8, 13, 16. White: 15, 21, 22, 24, 28, 30, 32. White to play. What result? These is what happened in game: 22.18, 16.19, 30.26, 7.11, 32.27, 2.7, 24.20, 6.9, a very interesting position for the experts to ponder over. KEEN CRITICISM. Drummond, September 17. 1932. To Draught’s Editor. Sir,—Problem No. 409—22.25, 15.6, 24.15, 6.9, 15.18, 8.12. 25.29(a), 12.16, 29.25, 9.13, 18.22, 16.19, 25.30, 13.9, 14.18, 21.14, 22.17, 14.10, 17.14, 19.15 draw. Xa) 17.22(b), 9.13, 18.15, 13.17, 14.18, 17.26, 25.30, 26.31 draw. (b) 25.30 (12.16 loss), 9.13, 18.22, 12.16, 30.26, 16.19. 26.31, 13.9, 22.18, 19.23 draw. No.’S 415 and 416 are nice little traps. No. 407—15.10, 5.9. 6.2, 9.14, 10.7, 3.10, 11.7, 10.15, 17.3. Now the White Kings have the move on the Black Kings and if they step carefully cannot they hold the Black man In single corner and draw? DRAUGHT’S EDITOR’S NOTE. At your 14th move in 409 the position is: . Black: 14, 17; Kings 22, 30. I White: 21; Kings 9. 19. I You go 14.18. whereas 30.25, 9.18, 22.24 I and Black wins. In your play for a draw in |

407 Black can force an exchange and win. Leave the Black king on 14 till the single piece on 15 is crowned and returns, and you will find the win. If not, write again.

TO CORRESPONDENTS. A. McFarlane (Drummond): Thanks for problem; will publish later. P. Richmond (Mossburn): Your contribution is appreciated. Thank you. T. Anderson (Ohai): The usual custom in tourneys is to play two games (both sides of a balloted opening) with each other player and to count each win 1 point and a draw % point. F. Rouse (Taramoa): At 15th move of your correction of Problem 410, position, is: Black: 4, 10, 22; Kings 11. 28. White: 13, 30; Kings 2, 3. Black to play. You move 10.15 and allow a draw, try 10.14 and Black wins. GAME 495. An apology is due to Mr P. Drummond who sent in a very nice draw from note (g.) in game 495. The note came just as we were going to press last week and inadvertantly the position was put on wrong. 1 am sorry. Here is the play:— Black: 8. 12, 15, 20; King 26. White: 7, 24. 27. 28, 32. White to play. 27.23, 20.27, 7.31, 26.19, 32.16, 12.19, 3.12 draw. Mr Drummond also stated that “there were two distinct ways of doing Problem 398, the other was just as quick and just as interesting. We should be pleased If Mr Drummond will give us the alternative win. OHAI TOURNEY. There were 16 entrants of whom only one defaulted (Nisbet) and that only in about 5 or 6 games. We played one game, each with the other, until each man had played everybody (is it customary to play just the one game?) and every win counted l%pts, and a draw % a point (is this also correct?) In the final count up when the handicaps became known there were 3 ties, for Ist and 2nd. 3rd and 4th, sth and 6th respectively, which we decided would be best settled by the best of three games. The following is the results of those games:— Wins. Draws. Wins. 2 A. Smith 0 R. Raper 0 (For Ist and 2nd place.) . 2 G. Johnson 1 T. Anderson 1 (For 3rd and 4th place.) 2 T. Fordyce 0 W. Thompson 1 (For sth and 6th place.) At our meeting to-day the chairman (Mr Johnson) presented the prizes to the winners complimenting them on their success, and congratulating them, while they replied with appropriate remarks avert their good fortune, and thus finished Ohai’s first Draught Tourney which I am sure was enjoyed by all the players, as it was by me, it being my debut, in tourney play. You will find a list of the competititors in their winning order, enclosed.—T. A. The following is the list— A. Smith scratch—l 9% (first, trophy donated by club.) R. Raper 12pts—19% (second, trophy donated by club.) G. Johnson scratch—l 9 (third, Draughts book donated by D. Templeton.) T. Anderson scratch—l 9 (fourth, Draughts book donated by D. Templeton.) T. Fordyce scratch—l 6 (fifth. Draughts table donated by T.A.) W. Thomson lOpts—l6 (sixth, Draughts book donated by T.A.) J. Hornby scratch—ls (seventh, Draughts table donated by T.A.) T. Boyd 3pts—l3%. W. Terry 6pts—l4. J. Smeaton scratch—l2%. W. Hunt 3pts—l2%. R. Nisbet 12pts—12. J. McKenzie scratch—ll. J. Dodds 4pts—ll. D. McKenzie 4pts—ll. F. Eason 6pts—9%. As the players are keen to have another tourney, one will be started immediately.

structive study: — 11.16 26.22 GAME 500. (“Bristol.") 6.15 32.27 16.19 19.16 22.18 14.18 25.21 25.29 11.16 11.15 8.11 23.14 18.25 27.23 21.17 26.22 25.22 9.18 27.4 29.25 16.23 20.24 4.8 24.19 25.29-b 23.18 17.14 28.19 29.25 7.11 4.8 6.10 10.6-e 15.24 10.14 21.17-a 29.25-c 18.14 1.10 22.18 18.15 11.16 31.26 10.17 '23.19 14.23 11.18 17.13 2.6-d 21.14 3.7-f 16.20 22.15 16.23 8.11 25.21 13.9 etc. 16.20 15.10 12.16 14.10 7.11-g W.W.

2.7 31.24 17.21 28.24 25.22 14.18 21.17 10.11 11.15 16.20 20.16 7.10 1.6 17.10 29.25 24.19 22.18 18.23 32.27 7.14 15.18 20.24 16.11 10.14 6.10 8.11 3.7 15.11 18.14 23.19 27.24 14.17 19.15 7.23 11.7 13.9 20.27 21.19 12.16 18.20 W.W. —Miller v. Tyson.

("Single Corner.") 11.15 21.17 7.10 26.23 22.26 19.15-a 22.18 7.10 30.26 18.27 6.2 16.19 15.22 17.14 10.14 32.23 26.31 10.7 25.18 10.17 17.10 5.9 2.6 11.16-b 8.11 22.13 6.22 23.18 31.26 20.2 29.25 15.22 13.6 9.13 18.14 23.14 4.8 26.17 1.10 17.14 26.23 24.20 8.12 26.17 13.17 14.10 10.15 27.24 10.15 14.10 3.8 25.22 2.7 31.26 17.22 24.19 12.16 23.18 15.18 10.6 23.18 B.W.

Black to play and win. 7.11 11.15 22.17(a) 18.22 15.8 24.20 30.25(b) 16.11 4.11 15.18 17.21 21.17 28.24 20.16 25.30 B. Wins.

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Bibliographic details

Southland Times, Issue 21820, 24 September 1932, Page 15

Word Count
1,560

DRAUGHTS Southland Times, Issue 21820, 24 September 1932, Page 15

DRAUGHTS Southland Times, Issue 21820, 24 September 1932, Page 15