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END-GAME "TIT-BIT."

The English tournament this year was pro* ductive of many fine end-games which w«r« handled with consummate -skill by the trained experts. The following between J. Hynd and. G. Davies illustrates how narrow a win car be when the best defence is taken: —

Black (Hynd) to play and win. « ?■* ,5 X ll ° 17SZ is 22 • §,J'*i H " ,8 13 flu 2i 17 711 1 5 10 6 Si tf 610 10 6 5 9.59 17 13 (a) This (gays 3 .the draughts editor, Familj Herald) is the only move to win; if 10 1 White effects the following pretty draw: 12 « 3 7 7IS 16 20 - 5 1 411 6W-B 1«15 16 19c Drawn. (b) 11 16, 5 1, drawn. Or, again, if instead of 2 7 at the first move of position Black plays 4 8, White can «till make a draw b* - the following neat play:—4 8, 5 1 14 9 15. 96,51, 27. 21-17, 69, 17 14, 9 18, 1 6,' 10 l) 3 10, 8 11, 16 15, drawn. * (c) Mr J. A. Boreham, Dunedin, points out that Hub does not draw. Black has only ta play his King from square 2 up to 81, cut off by 19 24, then come back and win by First Position.

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Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/OW19070731.2.226.4

Bibliographic details

Otago Witness, Issue 2785, 31 July 1907, Page 67

Word Count
214

END-GAME "TIT-BIT." Otago Witness, Issue 2785, 31 July 1907, Page 67

END-GAME "TIT-BIT." Otago Witness, Issue 2785, 31 July 1907, Page 67