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Blacklmrne v. Lasker.

(Second Game).— French Defence. White. Black. White. Black. (Lasker.) (Blackburne.) (Lasker.) (Blackburne.) %m m ism r# 58-KKt5 B-K 2 35 K-Kt 4 P-KB4ch - 6 Kt-K B 3 Castles 3(5 K-Kt3 K-BS 7 Castles Kt-B 3-a 37 P-Q It 4 p.f li BR-Ksq B-KKt5 38 P-ft3-ifc K-K2 9P-B3 R-Ksq-6 39 Kt-Q3 R-K 3 10 Q Kt-Q 2 P-K R 3-c 40 Kt-K 5 P-B4 11 Bx Xt Bx B 41 P-Kt 4 Px Q P 12 RxR eh Qx R 42 Px P R-K It 3 13 Q-Kt 3 Q-Q 2-d 43 P-Kt 5 P-R 3 14 QxKt P R-Kt sq 44 Kt-B 6ch K-Q 3 15 Q-R 6 R-Kt 3 45 Kt-K 5 K-B 2-1 16 Q-R 3-e B-K 2 46 Kt-B 7 R-K Xt 317 Q-R 4-/ Q-B sq m 18R-Ksq B-Q 2 47PxP K-Kt 3 19 Q-B 2 B-B 3 48 Kt-K 5 R-R 3 20 Xt-Xt 3 Kt-K 2 49 Kt-B 7 R-R 5 21 Kt-B 5 B-B 4 " 50 Kt-Q 6 P-B sch 22 Bx B Xt x B 51 K-Kt 2 Xx P 23 Kt-K 5 Bx Xt 52 Kt-B 5 P-B 6ch 24 Rx B Kt-R 5 53 K-Kt 3 R-B 5 25 Q-K 2 K-R 2 54 Xt x P Rx P 26 P-K Xt 3-s- Q-R 6 55 Kt-K 6 R-Q 8 27 Px Kt-A R-Kt3 eh 56 Xx P R-K Ktß 28 R-Kts P x R 57 Kt-B 7 eh K-R 4 BSSfch §?q B3 58KtxP KxP •

Drawn game. NOTES FROM THE FIELD. a As a general rule, the Q Xt ought never to be played to B 3 before the Q B Pis moved : the only exception being if White had played his Q Xt also. b Not promising either. He might have developed the queen now, to make room for the Q R or attacked the bishop now with 9... P-K R 3. c Decidedly inferior ; it leads to the loss of a pawn. d The pawn has to be given up. Probably Blackburne thought ho might get it back with RXt sq ; but he found that it would entail more borious loss. t Very well played. If 16 Q-R 4, then 16... Xt xP;I7Q xQ, KtxKtch; 18 Kt xKt, Bx Q, with his pawn back. / Wow Tie can safely move Q-R 4 becauso the continuation pointed out in note(«J is not possible, because the Q P is not twice attacked as before. g A serious oversight. He should have played 26 Kt-Q 3, followed by Kt-B 4, with a won game. hHe has nothing better. The alternative variation would give Black the advantage, e.g., 27 MB 4, R x P ; 28 Q-Q 3 eh (or A),l».Kt 3; 29 R-K 2, Kt-B 6 eh ; 30 KB 2 (or n), R x R eh (or 30.. .Q xPch;3l IC x Xt, and Black draws by perpetual check) ; 31 Q x It, Xt x It P, with a pawn ahead. [a Obviously if 28 Q x R, then 28. . .Kt-B 6 eh, and White must lose his queen or be mated. H If 30 Q x Xt, then 30...R-Kt Bch ; 31 K-B 2, R-K B 8 eh, and Black wins the queen.— Chess Editor Otago Witness.] i The right move here is 34... P-Kt 5. j Here also 37... P-Kt 5, followed by P-Kt 4, would have won the game. k Lasker somewhat tardily prevents with the text move Black's advance of the Xt P. I Blackburne overlooked that he could give up the rook, aud that if White took the rook. Black would have a winning end game, viz., 45.. .P xP : 46 P x P, K-B 2 ; 47 Kt-87, K-Kt 3, &c. m Here 46... P x P was still better. Afterwards Blackburne nearly lost the game, and had to play very carefully in order to draw it.

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Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/OW18920804.2.111

Bibliographic details

Otago Witness, Issue 2006, 4 August 1892, Page 36

Word Count
642

Blacklmrne v. Lasker. Otago Witness, Issue 2006, 4 August 1892, Page 36

Blacklmrne v. Lasker. Otago Witness, Issue 2006, 4 August 1892, Page 36