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DRAUGHTS

Conducted by R. Weir. Solutions of problems, games, and analyses are invited for this column. Games should be written in six columns, as below, and all correspondence addressed to Mr R. Weir Otago Daily Times Office. Dunedin

PROBLEM No. 811 By H. Egan, Essendon, Victoria. Black 13, 16, 20, King 27.

White 21, 28, Kings 11, 14. White to play and win. One of this well-known player's early gem " studies.

PROBLEM No. 812 Author unknown. Black 2, King 22.

White 5. 14, 29. White to play and win,

GAMES Published in the Redruth Gazette recently. GAME No. 828.—" Millbury." 11 16 27. 18 711 19 15 26 31 k-7 2 22 18 9 14-b 21 17-d 23 18 17 22 15 10 811 18 9 11 16-e 28 19 10 14 27 24 25 22 514 20 11 18 11 22 25 16 20 16 20 31 27 3 7 10 6 31 26 24 19 24 19 2 7 11 2 11 7-g 19 15 20 24 4 8 25 22 15 6 1 12 16 30 25 29 25 14 18 2 9 7 10 15 11 24 27 10 14 30 25 530 15 14 18 '25 21 18 15 20 24 22 18 14 18 11 7 27 31 11 18 27 20 30 26 5 9-h 26 22 21 17 22 15 18 23 18 15 18 23 25 30 31 26 710 15 11-c 10 14 913 18 15 23 18-a 824 15 10 23 26 i-32 27 Black 14 23 26 19 26 23-f 13 17 j-22 18 wins. Notes by R. J. Allen, (a) This is a published loss. ' (b) 2 7 and 10 14 are given to win here. (c) A brilliant attempt to draw which succeeded. (d) This position would make a nice problem for our club members, with Black to play and win. (e) 6 9, 19 15, 10 19, 17 14, 9 18, 22 8, 12 16, 20 11, 3 12, 11 7, 12 16, 7- 2, 24 27, 32 23, 19 26. Drawn. (f) 26 22, 10 6, 22 18, 6 2, 14 17, 26, 17 22, 6 9, 22 26, 19 15, 18 11, 28 19, 26 31, 9 14, 31 26, 14 18. Drawn. (g) In an exhibition ■■ at Langholm on January 6, 1939, Mr Banks played 14 17 here, and allowed the draw shown in Note (f). Text wins for Black, and is the main point of the game, illustrating a nice version of ' Changing Guard." (h) 32 27, 18 22, 27 23, 10 14, 5 1, 22 25, 1 6, 25 30, 6 2, 30 26, 27, 26 31, 19 15, 12 16. Black wins. (i) 7 2, 15 10, 32 27, 16 20, 27 23, 20 24, 23 19, 24 27, 19 16. 27 31, 16 12, 22 18. Black wins.

(j) 16 20 also wins here, (k) 30 26, 16 19, 7 2, 15 10, 26 30, 19 23, 27 24, 23 27. Black wins.—J. A.

Played in the Vancouver tournament. GAME No. 829.—" Denny," 24 20.

(a) Appears to be a loss. 26 22 is the strongest move, and 28 24 will draw. ;b) Also strongest against 28 24. (c) If 28 24 had b en played at Note (a) then White would now cut 23 18.

(d) A win is missed here '(see Variation 1). (e) 23 18 loses by 9 13, 17 14, 13 17, 16 12, 17 22, 21 17. 6 10. Black wins.

25 22 811 24 20 10 14 19 16 17 26 28 24 15 28 24 10 15

This game contested in an amateur match should prove valuable to the student, as it runs into two of the standard positions. GAME No. 830.—" Denny," 22 17.

(a) The wrong jump here, giving White an early advantage. ' (b) 14 18 seems the best way of returning the piece. (c) 10 15 only draws by 5 9, 20 16, 9 13, 31 27, 22 26. (d) If 22 25 White kings the man on 19 and wins easily. (e) Mr G. Leech here played 5 9, and lost by 17 13, 9 14, 13 9, 14 17, 9 14, 17 22, 27 24, 25 30. 14 18; but text is more instructive. (f) 15 19, 8 11, White wins by first position. (g) A form of second position that often occurs, and should be noted by the student. (Played between K. Dentmore .and G. Leech.)

A correction of " Master Play," contributed to the Vancouver Sun by Ray S. Damon.

(a) Tescheleit in "Master Play' says this move is very weak. (b) " Master Play " goes 27 24 and Black plays 15 18, with a drawn result. SOLUTIONS TO PROBLEMS Problem No. 745 (J. Jack, New York).— Black 11, 21, Kings 14, 31; White 7, 10, 19, King 25. White to play and draw. 25 22, 31 27, 22 17, 21 25, 19 15, 11 18, and 17 22. White wins. Problem No. 746 (T. Simmonds).—Black 21, 23, King 11; While 12, 31, 32, King 3. White to play and win. 12 8 4 8 10 14 15 18 17 22 26 30 11 4 7 10 11 15 32 28 23 26 27 23 3 7 811 14 17 18 15 31 27 White wins. Problem No. 747 (C. D. Freame).—Black 17, Kings 20 28; White Kings 23, 25. 32. White to play and win. 25 21 32 27 27 31 23 16 21 17 17 22 17 22 28 24 24 19 20 11 22 25 25 29 and 22 18. White wins. Problem No. 748 (J. W. Lorimer).—Black 5, 10, 19. King 2; White 14, 22, Kings 1, 7, 27. White to play and win. 14 9 16 22 17 7 5 5 9 5 14 2 9 14 21 21 25 White wins. Problem No. 749 (C. J. Greensword).- - Black 4,7, 22, 26, King 9; White 17, 18, 28, 30, King 23. White to play and - In. 17 13 23 27 13 9 30 26 26 17 28 3 9 6 26 31 613 31 24 13 15 White wins. Problem No. 750 (J. Sutherland).—Black 8, 12, King 17; White 19, 21, King 14. White to play and win. 14 18 13 9 17 14 17 22 7 3 12 19 17 13 21 17 13 17 10 7 26 23 312 18 15 913 14 10 22 26 19 16 19 24 and 15 19. White wins.

Black, E. C. Taylor. White, D. . Jeffery 10 14 12 16-b > 5 14 15 24 14 18 13 17 24 20 20 11 29 25-c 28 19 26 23 14 9 11 15 8 22 .4 8-d 1 5 18 27 6 13 22 18 26 17 25 22 19 15 32 23 21 14 15 22 9 13 8 11 10 19 5 9 13 17 25 18 30 25 24 19 23 16 16 12-e 23 18 6 10 13 22 11 15 2 6 9 13 7 11 27 24-a 25 9 31 26 22 17 17 14 Drawn

14 17 21 11 10 17 31 22 4 8 24 19 Variation 1. 7 10 19 16 32 28 5 9 2 7 16 12 7 10 Black 23 19 wins. 9 13

10 14 23 18 15 18-b 30 14 8 11-d 15 8 22 17 3 7 22 15 13 17 31 27 26 19 6 10 18 11 4 8 14 10 22 25 8 3 17 13 7 23 23 18 17 22 14 17 17 21 1 6 27 18 14 23 10 7 25 30-e 18 22 25 22 10 15 26 19 22 25 17 22 19 15 14 17 18 11 2 7 7 2 5 9 3 8 21 14 8 15 29 25 25 30 27 23 £-15 10 10 17-a 32 27 7 11 2 6 9 14 8 11 24 19 9 14 24 20 30 25 22 18 10 14 7 10 13 9 11 18 6 10 14 17 11 7 28 24 6 13 25 22 25 22 19 15 14 9 11 15 27 23 18 25 10 14-c 30 26 7 10 and 9 5. 10 6 (g). White wins.

GAME No. 831.—"Double Corner," 22 18. 9 14 8 11 11 15 30 23 7 16 2 7 22 18 25 22 17 14-D27 4 20 11 28 24 5 9 4 8 10 17 6 10 18 23 31 26 18 15-a 22 17 26 22 16 12 11 8 11 18 12 16 17 26 10 14 23 26 hite 21 17 24 20 30 16 4 8 8 4 wins. 14 21 16 19 21 30 14 18 26 30 23 5 29 25 31 26 8 11 4 8

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Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/ODT19400323.2.13

Bibliographic details

Otago Daily Times, Issue 24254, 23 March 1940, Page 3

Word Count
1,479

DRAUGHTS Otago Daily Times, Issue 24254, 23 March 1940, Page 3

DRAUGHTS Otago Daily Times, Issue 24254, 23 March 1940, Page 3