OVER THE CHESS BOARD.
[All communications should be addressed “Chess Editor, ‘Star’ Office.” Games, game endings, original problems, and all local information specially welcomed.] The Otago Chess Club meet every Monday, Wednesday, and Saturday evening, at 7.30, in tbeir rooms, Liverpool street. [Conducted by R. M. Baird.] PROBLEM No. 637. By P. Bonnor Feast. Black.
White. White mates in two moves. PROBLEM No. 638. By A. C. White. Black.
White. White mates in two moves. A WONDERFUL BOY. • The following game was played by a boy seven years of age, Master George W. Wolfe, of London; and a very remarkable fact is that he learned the moves of chess in January last. Remove Black** Q;—
Four Knights’ Game. White, G. W. Wolfe; Black, X.Y. White, Blac*. 1 P-K 4 1 P-K 4 2 Kt-K B 3 2 Kt-Q B 3 3 Kt-B 3 3 Kt-B 3 4 ti-B 4 4 B-B 4 5 Castles 5 Kt-Q R 4 6 B-K 2 6 P-Q Kt 3 7 P-Q 4 7 P x P 8 Kt x P 8 Castles 9 Q-Q 3 9 P-K Kt 3? 10 P-Q Kt 3 10 R-K sq 11 R-K sq 11 P-Q 3 12 Kt (Q 4)-Kt 51 12 R-K 2 13 Kt-Q 5 13 Kt x Kt 14 Q x Kt 14 R-Kt sq 15 Kt x R P 15 B-Kt 2 16 Q-Kt 5 16 P-Q 4 17 P-Kt 3 ? 17 P-Q B 3 18 B-K B 4 18 R-Q sq 19 Q RQ sq! 19 B-R sq , 20 Kt x P 20 Kt x Kt 21 R x P 21 R x R 22 0 x R 22 RK sq 23 B-B 4 23 RK B sq 24 B-K R 6 24 Kt-K 2 25 Q-K 5 25 Resigns. It may be that Black did not always make the best moves, but be never had a ghost of a chance. And this is really marvellous play by so young a lad against an experienced player.—B.C.M. \ MASTERLY RESOURCE. The following little gem is a useful example of the resource of a master-player in difficulty. It appeared with notes in the ‘Westminster Gazette,* Ixmdon: ■ French Defence. White. Black, Charousek. Papp. 1 P-K 4 1 P-K 3 2 P-Q 4 2 P-Q 4 3 Ki-Q B 3 3 KtK B 3 4 B-Q 3 4 P x P 5 Kt x P 5 Q KtQ 2 6 Kt x K B 3 6 Kt x Kt 7 B x Kt 7 P-K B 4 8 B-Q 3 8 Kt-B 3 9 B-K 3 9 B-Q 3 10 Q-K 2 10 P-B 3 11 Castles K R 11 KtrQ 4 12 P-B 3 12 Kt x B 13 Q x Kt 13 Castles 14 B-B 4 14 RK sq 15 Kt-Kt 5 15 Q-B 5 16 K RK sq 16 P-B 5 17 Q x P ch 17 B x Q 18 R x B 18 R x R 19 B x E oli 19 K-R sq 20 Kt-B 7 cb 20 Kt-Kt sq 21 Kt-Kt 5 ch 21 K-R sq 22 Kt-B 7 ch 22 K-Kl sq 23 Kt-Kt 5 ch 23 K-R sq Drawn Game. The opening moves are stereotyped, the only interesting points being Cbarousek’s 16 K. R-K., which, we should eay, was an sight, for be could have played 16 P-K B 4, with the preferable game. Having to lose a piece, he resorted to the ingemxious sacrifice of the quoen, thus escaping with a draw. To a certain extent, it is a happy accident to find such a pretty combination in a position evidently brought about by a blunder. Had there been a win instead of a draw in the position, the game would have gone down to posterity as a marvel of brilliancy. Sometimes brilliancy prizes arc won by such accidents. AN EIGHTEENTH CENTURY GAME. Giuoco Piano. Played in the Castle of Montmorcnci in 1760. White. Black. J. J. Rousseau. Prince Conti. 1 P-K 4 1 P-K 4 2 Kt-K B 3 2 Kt-Q B 3 3 B-B 4 ? B-B 4 4 P-B 3 4 Q-K 2 5 Castles 5 P-Q 3 6 P-Q 4 6 B-Kt 3 7 B-K Kt 5 7 P-B 3 8 B-R 4 8 P-Kt 4 9 Kt x Kt P 9 P x Kl; 10 Q-R 5 ch 10 K-B sq 11 B x P 11 Q-Kt 2 12 P-B 4 12 P x Q P 13 P-B 5 13 P x P ch 14 K-R sq 14 P x P 15 B x Kt 15 P x R queens 16 P-B 6 16 Resigns.
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Bibliographic details
Evening Star, Issue 11677, 8 February 1902, Page 8
Word Count
771OVER THE CHESS BOARD. Evening Star, Issue 11677, 8 February 1902, Page 8
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