PLAYING AT VIGORO.
RULES FOR SOCIETY'S NEWEST GAME..; Society has a new. game—one which, according to the inventor, supplies a longfelt want. It has been christened Vigoro. Vigoro is not too strenuous. Its place !is somewhere between cricket and tennis ! —that is to say,, it requires less exertion than cricket, .and supplies' considerably more, excitement than tennis.
, One of its principal advantages is that it can be played by any. number of persons, ; from six to twenty-two. The .rules can be summed^ up in one or two lines. They are exactly the same as those of cricket, with the one exception that a racket is,used by every ,player, and ■even the'bowler- must serve the ball with that implement. The. wickets consists of nets 4fb wide and 3ft 6in in height, and are placed 22 feet apart.' The,object of the server is. of course,- to bat the ball against the netj when, the batsman is equally anxious to prevent his doing- so ; The fielders, who are placed in the field in just they same positions as they would occupy
in a game of cricket, supposing the full number are playing, are allowed to stop the ball with their hands, and lnuet return it by means of the racket, and a batsman can only be caught out when the ball is stopped and returned without having been touched by the hands. A catch, therefore, having to be made solely with the racket, requires skill. The players score by runs as in cricket. Vigoro, or, as it is sometimes called, Gryllo, is the invention of the-Hon. A. H. Grosvenor and J. Grant, and although it has only been in existence for a few weeks it has already obtained many converts among those members of the upper ten who ars always looking out for novelties.
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PLAYING AT VIGORO., Wanganui Chronicle, 16 August 1901
PLAYING AT VIGORO. Wanganui Chronicle, 16 August 1901
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