PROBLEM 25. (By J. R. Yeomian, Whisby) Black.
Instructive. Black 1 4 ; King on 3. Black 12 ; Kings on 10 11. White to play and win. H H H SOLUTION. PROBLEM 24. Black 2 4 6 10 13 19, King 23. White 8 11 17 20 22 25 29, king 1. Black to play and draw —10-15 110 15-18 22-15 13-22 25-18 23-16 20-11 2-7 11-2 4-15 29-25, drawn. ® ® ® To-night (Saturday) will he the last of the season for play at the Invercargill Railway Draughts Club. Those who have any further games to play in the tournament are requested to attend and try and get through with them. The meeting will be held in the library rooms, Forth street, and we would like to see a record attendance for a farewell game, and also to arrange for a social evening' to wind up the season in good style. Let us show sufficient enthusiasm in the game at the termination of the year's play to ensure a good start next season. ® ® ® For the good of the game, The game wc love, Let us do what we can to-night ; To give it a, lift above The level of other games bright ; And to show it is still the king. For in castle or hall. At party or bail. In peasants’ cot or worry of sod. It is hailed with delight By fireside bright— The game on the “old dambi'od.’’ Remember, the winter is passing away, The men will be laid aside And none will be crowned for many a flay, For they in the box shall bide. But the wilder comes again, boys !• And our intotost will revive. Over this, the king of ga es, Our members' will once more strive, And on the game again intent. Our heads are once more bent With excitement, that an ay seem odd For although it may seem strange, There’s continual change In the game on the “old dambrod."
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Draughts., Southern Cross, Volume 15, Issue 24, 5 October 1907
Draughts. Southern Cross, Volume 15, Issue 24, 5 October 1907
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