Thank you for correcting the text in this article. Your corrections improve Papers Past searches for everyone. See the latest corrections.

This article contains searchable text which was automatically generated and may contain errors. Join the community and correct any errors you spot to help us improve Papers Past.

Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image
Article image

CHESS.

SOLUTION OF PROBLEM No. 1769. white Black, 1 Q-Q. sq SOLUTION OF PROBLEM No. 1770. WHITE BLACK. i b-kio * ts •J Kt-Q2 R-*"> 3 Q-KtSmato R _ mi 3 PxR (B or Q) mate Else SQ-K-lmate o Q-Ktu ch K-K5 3 Kt-B3 mate Kfcolsa or P-Kt-7 2 Q-Kts ch K-K5 8 Kt-Q2 mate p _ Bg P-BO 2 Q-Kts ch K-K5 3 KxR mats 2 RxP R-KU 3 R-Q4 mate Klse 3 Q-Itt mate othera * Others 2 Q-Kts ch etc. PROBLEM No. 1773. (By GEO. J. SLATER, Bolton.-Fourth Prize in Hampstead Express.) BLACK. 9.

l*ZZmm — .. -——---»"■"■" » white, 13. While to play and mate in two moves. PROBLEM No. 1774. (By A. EEGGIO.) BLACK. 11.

White, 8. White to play and mate in three moves. END GAME. The following: ingenious end game will be found full of instructive possibilities, and has been highly praised. It is by A. Troitzky. of St. Petersburg, who has acquired a reputation for his end play: — BLACK.

White. White to play and win. 1 Q-KltS K-lUS (A) 2 tJ-K5 K-R5 2 K-Ru 3 Kt-B7 <)-KKt3 3Q-Koch K moves 4 Q-B2cfa anil wins, -1 (j-KtGcb ami wins, 1 K-KU I 1 Q-Ql 2 Q-KtV ch q-lU (ft) | 2 Q-Kt7 Q-Kti H Kt-W CJ-KW !'. Q-B7 ch K-K4 i Q-RSch anil wins, j 4 Kt-154 ch K moves I 5 Q mates MONTE CARLO TOURNEY. PONZIANI ATTACK. White, M. Tohigorltt; Black, M. Winawer. White, Black. White. Black. 1 P-K4 P-Ki 11 R-K B-K2 2 Kt-KB3 lU-ÜB3 12Q-K2! P-KK4 (c) 3 P-BS Kt-153 13 Kt-KB3 IJ-Q3 4 P-Q4 PsP? 14 B-K134! Ij!-lt4 6 P-K5 q-K2 (a) ISP-Q0(d) Castles (I PsP P-Q8(b) 10 Pxß R-K 7 H-ytvto ! Kt-Qi! 17 Kt-J!3 P-QBB 8 Castles PxP IS B-lH P-«Kt4 OP-Q5! lit (KB)- 19UxPchl Kxli Kt -M Q-KOinate 10 KtxP ,Q-B3 Notes by Mr. .las. Mason. (a) An obvious defiance of principle better avoided by 4 Kt takes P, instead of 4 P take 3 P preceding, lor the most part not greatly careful in Ids opening, on this occasion M. Winawer makes an especially unfavourable start, having regard to the well-known aggressive proclivities of his opponent. lb) If 6 Q to Kt 5, 7 B to Q 2, Q takes Kt P, 8 Kt to B 3, threatening 9 B to Kt sq air later Kt to Q Kt 5, there would be no question as to White's advantage. It would bo perfectly evident. After this Black goes on escaping one danger only to encounter another, until at last he can escape no more. (c) If he now castles, a piece is lost, of course. And if 12 P to B 3? White can take, and continue taking; Black queen having to keep in in support of the bishop next the king. This is the point against him— it covers the whole case. (d) Making the point above-mentioned, and easily winning in consequence. Touching the great question of " time'" a most instructive little game.

TYPES OF CHESSPLAYERS.

The Yorkshire Weekly Press contains an amusing article on " Some Types of Chessplayers." from which is extracted tho following:—

A well-known type is "The Plodder." Most teams contain at least one example of him, and a useful and reliable man he is. He is often a man of mature age who began plodding at the chessboard many years ago, and plays no better now than in his youth. The typical plodder was never known to sacrifice a piece (intentionally) unless lie descried a "mate in one' looming in the immediate foreground. Nothing delights him more than to win a pawn in the early middle game. He then, as it were. " locks the door" and remaiiM on the defensive, with a watchful eye for more pawns. His patient pottering play is often rewarded by a draw or an unfinished game, which is passed into the hands of an expert for adjudication, who sometimes discovers a win for our friend by a line of play which he would never have dreamed of himself in his most exalted moments.

"The Rook Player" of the club is generally a voting and intelligent man, whose mental pabulum, since the chess microbe entered bis brain, has consisted almost entirely of chess literature. He will show you the latest defence to the "Buy Lopez,'' or the most fashionable mode of conducting Max Latfge's attack, and if Lasker recommends a move ho firmly believes that move to be the best, not only for players of Lasker's disposition but for himself and everybody else. In marked contrast to the hooky player is the individual who may be termed " The Surpriser." lie Knows nothing about the books; he openly derides them. lie makes preposterous moves with such promptness and such, an. air of confidence that his opponent is often startled into making: an ill-considered move. If called to fill a. place in) a match team he may just as well play at one of the top boards, as his chance of success there is about the same as with a weaker player. In any case his game will be the first finished, and he will go his way quite unconcerned at the result.

The " Trappy Player" will endeavour to distract your thoughts by jocular remarks, and on occasion will burst into song to lull suspicions. Indeed, ho has been known to go the length of emitting despairing groans to give the impression that he has made a blunder, and only to throw off the mask of misery when the bait is taken. The masters who give exhibitions of simultaneous play are often adepts at this sort of deceit. Of Blackburne it is told that, contending with a number of players, ho had a piece " eh prise ' on one of the boards, which piece, however, could not ho taken without leaving open a mate in two. To leave the piece for capture might arouse suspicion, so he moved the piece attacked, but moved it illegally, paying the penalty of replacing it and moving the king instead. The local player was thus thrown off his guard, and gleefully made the capture, experiencing, no doubt, a " revulsion, of feeling" on hoiiag promptly mated.

An invitation chess match, North v. South (Liverpool-street being the mark), was played In the Otago Chess Club's rooms on the 9th inst,, and proved a decided success. Twentysix player took part. North won by, 155 to 81, ...

Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/NZH19010928.2.65.40

Bibliographic details

New Zealand Herald, Volume XXXVIII, Issue 11771, 28 September 1901, Page 4 (Supplement)

Word Count
1,060

CHESS. New Zealand Herald, Volume XXXVIII, Issue 11771, 28 September 1901, Page 4 (Supplement)

CHESS. New Zealand Herald, Volume XXXVIII, Issue 11771, 28 September 1901, Page 4 (Supplement)

Help

Log in or create a Papers Past website account

Use your Papers Past website account to correct newspaper text.

By creating and using this account you agree to our terms of use.

Log in with RealMe®

If you’ve used a RealMe login somewhere else, you can use it here too. If you don’t already have a username and password, just click Log in and you can choose to create one.


Log in again to continue your work

Your session has expired.

Log in again with RealMe®


Alert