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OAMARU C.C. v. OTAGO C.C. A chess match by telegraph between the Oamaru and Otago Chess Clubs was commenced on Saturday evening, and at the adjournment the games were in the midstage. Mr G. S. M. M’Dermid acted as umpire for Oamaru and Mr W. R. Mackenzie, of the Telegraph Department, was in charge of the instrument. The match will be resumed next Saturday. The teams were as follow (Otago had the move at the odd-numbered boards): Otago C.C. Oamaru C.C. IR. A. Ciekmd (capt.) T. B. Dunlop 2 A. Kliis D- L. Fatterscm 3 R. S. M’vers 11. Mowbray 4'W. G. Hay - Burns 5 J. Boreham C Banks 6 J. J. Marlow - - Brocket 7 C. M. Isaacs A. Gow (capt.) 8 L. 1). Coombs K. F. Armstrong 9F. J, Kossbotham -- Malcolm 10 R. M'Dermid H. Hamilton 11 W. G. Stenhouse K. Hamilton 12 D. Bruton J E. Broad. —Notes.— Board 1 (Queen’s Gambit). —Oamaru has an advantage. Board 2 (Ruy Lopez).—This game lookdrawish. Board 3 (Scotch Gambit).— Otago a pawn up, with best position. Board 4 (Ruy Lopez).—Qamaru’s attack looked something like a march on Paris, but Otago had a Marne in miniature, and Oamaru is still thinking. Board 5 (Scotch Game).—Otago has a pawn to the good. Board 6 (Giuco Piano).—Otago was kept scratching for some time, but enters the mid-game with a piece up. Board 7.—This game will be played across the board next Saturday. Board 8 (Sicilian Defence).—Otago's game is well concentrated, but pieces are even. ’ Board 9 (Greco Counter Gambit.).Oamaru has failed -to get any compensating advantage as a result of the pawn sacrifice, therefore Otago should secure a m in. Board 10 (King’s Gambit).—A good chess game, with fine variety and plenty of fireworks. Board 11 (Evan’s Gambit).—A line exposition of this opening. Foard 12 (Giuco Piano).—A. quiet and even game.

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CHESS MATCH, Issue 15627, 19 October 1914

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CHESS MATCH Issue 15627, 19 October 1914

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