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What a jolly game this isl Cat out this sketch and paste on to stiff cardboard. The four counters can he coloured, one red, one blue, one green and one purple. . . or you can use different coloured buttons. All you Want besides will be a dice and a dice box. Players shake the dice in turn and move their counters the number of points thrown. If the counter lands on an aeroplane, move Jorward three spaces; on a racehorse, have an extra throw; on a car, move forward one space; on the cqr crashing, start again at number one; on the donkey, lose a turn; on the ship, move back one space and have another throw; on fence, go back two spaces; on bridge, move back three spaces. If a player's counter lands on a space where there is already a counter, the first one there must carry the second along on his next throw. If 47 is reached, the counter must not be moved till a one is thrown. >

Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/AS19391223.2.169.12

Bibliographic details

Auckland Star, Volume LXX, Issue 303, 23 December 1939, Page 3 (Supplement)

Word Count
170

What a jolly game this isl Cat out this sketch and paste on to stiff cardboard. The four counters can he coloured, one red, one blue, one green and one purple. . . or you can use different coloured buttons. All you Want besides will be a dice and a dice box. Players shake the dice in turn and move their counters the number of points thrown. If the counter lands on an aeroplane, move Jorward three spaces; on a racehorse, have an extra throw; on a car, move forward one space; on the cqr crashing, start again at number one; on the donkey, lose a turn; on the ship, move back one space and have another throw; on fence, go back two spaces; on bridge, move back three spaces. If a player's counter lands on a space where there is already a counter, the first one there must carry the second along on his next throw. If 47 is reached, the counter must not be moved till a one is thrown. > Auckland Star, Volume LXX, Issue 303, 23 December 1939, Page 3 (Supplement)

What a jolly game this isl Cat out this sketch and paste on to stiff cardboard. The four counters can he coloured, one red, one blue, one green and one purple. . . or you can use different coloured buttons. All you Want besides will be a dice and a dice box. Players shake the dice in turn and move their counters the number of points thrown. If the counter lands on an aeroplane, move Jorward three spaces; on a racehorse, have an extra throw; on a car, move forward one space; on the cqr crashing, start again at number one; on the donkey, lose a turn; on the ship, move back one space and have another throw; on fence, go back two spaces; on bridge, move back three spaces. If a player's counter lands on a space where there is already a counter, the first one there must carry the second along on his next throw. If 47 is reached, the counter must not be moved till a one is thrown. > Auckland Star, Volume LXX, Issue 303, 23 December 1939, Page 3 (Supplement)

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