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GAMES.

Entered for the " Most Brilliant Selected Game " section, by "Toxa." \

(a) This will draw. (6) White has nothing better. (c) Compulsory. i

(d) Striking out for the White win.

(«) The key to White's position, and at first glance one would think that Black's game was a total wreck ; but not so fast, please. (0 Stops the onward march of the White man on square 18, as it 'is doomed to capture by the Black king. A very strange move to make at this btage-of the game, nevertheless it is the key to Black's posil ion.

(#) White is now compelled to take the man to gain the end he has in view— a White win if such be the case. (ft) A survey of the board at this stage will now show the commanding position that Black has with the man on square 11. (i) Shadowing the man on square 18. We give a diagram of the position at this stage I [Black.]

. , . ' „. ,[Winm], *.-.*,., .^ .. Black to play and draw. .-. (j) White has nothingbetter. ' ' (*) The only mau White can play to males* a continuation of the forced play all through. (0 The shadowing will soon be obliterated. '. (ni) The capture is now made good, (v) Has White anything better? If not, then £ must concede the draw, to 1 Jlack. 1"~1 "~

Game 2699—" Will o' the Wisp, 11 15 27 23 20 27 16 11 24 28 23 19 8 11 31 24 8 15 26 23 9 13 - 25 22 7 10 23 16 3 7 22 18 4 8 24 20 14 23 11 8 15 22 19 '15 1 56 26 1 7 11 25 IS 12 Wa 20 16* 9 14 8 3 5 9 24 19 11 20 16 11 11 16 29- 25 16 20 19 16 20 24 3 8 10 14 38 34 10 19 30 26 White wins.— J. Moxon. (a) riO draws. .-.»., v .. » (6) Thiß\move allows a beautnul «hofc. Game 2700—" Souter. ' 11 15 24 20 5 9-a 22 18 28 24 23 19 15 24' 23 18 17 22 30 26 9 14 28 19 ■ 8 11 25 21 22 25 22 17 11 15 2Q 16 32 28 26 22 6 9 27 24 11 -27 21 17 25 30 17 13 14 17 18 P 28 24 22 17 2 6 21 14 27 32 v 11 15 6 9 25 22 9 18 2 7 % 3 7-6 13 6 8 11 26 23 10 14 M 7 14 /I 10 29 25 18 27 7 11 24 28-c 15 6 4 * 32 23 14 17 14' 5 24 13

Game 2701—' ' Double Corner." X / By Wm. Taylor, in Glasgow Herald, x 9 14 . 17 13 6 10 28 19 27 31 13 ,6 2217 811 26 23 1115-a 21 17-ft 310 1116 2217 20 24 16 12-* 31 26 1%6 225 22 16 20 27 20 15 24 1714 1115 811 19 16 18 27 2218e *26 23-?h, 2 6 2419 1219 3124 711/ 5 l-» 1417 1115 2316 16 1714-j 610 12 8 29 25 14 18 32 28 1017 14 7 1014 15 24 26 22 5 9a 21 5-k 2314 8 3 28 19 10 15 24 19-6 24 27-i 1 6 Drawn. 4 1 30 26 15 24 25 21-j 2 9 NOTES BY MR TAYLOB. > <il 6 10 will also draw her*

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Permanent link to this item

https://paperspast.natlib.govt.nz/newspapers/OW18971111.2.191

Bibliographic details

Otago Witness, Volume 11, Issue 2280, 11 November 1897, Page 48

Word Count
569

GAMES. Otago Witness, Volume 11, Issue 2280, 11 November 1897, Page 48

GAMES. Otago Witness, Volume 11, Issue 2280, 11 November 1897, Page 48